
Originally Posted by
Nicademus
I think I suggested this idea a few years ago, but thought I would give it another whirl.
Under the concept that a shaman is a medicine man type of class, it seems that it would be consistent with the class to give it a skill/spell to identify potions. I was thinking of something like a skill called taste where a shaman can test the potion to determine only its effects and not its level. Obviously you could work in some degree of error which would result in inaccurate information and or triggering the potion's use and effecting the shaman with the spell in the potion and wasting the potion. Alternatively, shamans could just get a reg id type spell that only works on potions.
I think this would be a nice addition to game play and relieve some burden on mages who are already the iding workhorses. I know after doing 20 ids for someone, the last thing you want to see is someone pulling out another 20 potions for iding.
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