I'd like to see alignments that change depending on what you do. If you attack a good character, you start to drift towards evil. If you attack a lawful character, you start to drift towards chaos.
Maybe larger increments of change when you attack a player than if you attack an aligned mob.
I'd also like to see a bribery/donation system that allows you to change your alignment slightly. Either place the shopkeeper or whatever they'd be called in the Trading Post or in hard-to-find areas.
When a player's personal alignment drifts too far from that of their Following, have penalties. Cleric spells won't be as effective or last as long, spells the Immortal cast on their followers won't be as effective if the difference between their alignment and their Followers' is too much.
If anyone has an idea on this, post it here. I'd like to see this change implemented.


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