Protection
This would be an additional / different utilization of bounty hunters. Instead of sending a hunter that would act immediately, one could purchase protection from aggressive characters. If an aggressive character were to come initiate an unjustified attack then a bounty hunter would arrive in defense.
(Protected) Krouk is here
con krouk
you feel like attacking Krouk is unwise.
Protection would defend against unjustified attacks from:
Sociopaths
Fanatics
Miscreants
Protection would be purchased from the magistrate.
Duration: 100 tics
Cost: Determined by your current PK classification:
Pacifist: 10,000 gp
Reprisalist: 25,000 gp
Vigilante: 100,000 gp
Protection may not be purchased by: Miscreants, Fanatics, or Sociopaths.
Additionally, 50% of all gold earned during a period of protection would be forfeitted to the magistrate/clerk. - (similar to autosplit)
Goals this idea would accomplish:
Primarily peaceful characters recieve the oppertunity to enjoy tfc while large groups of aggressive characters are likely to stalk their every move.
While a protected character could still be slain, there would be some defense in a realm where little is traditionally offered.
Protection would create an additional gold sink without inflating player stats or item affects.
Krouk


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